summaryrefslogtreecommitdiff
path: root/content/thoughts/video-games.md
diff options
context:
space:
mode:
Diffstat (limited to 'content/thoughts/video-games.md')
-rw-r--r--content/thoughts/video-games.md37
1 files changed, 0 insertions, 37 deletions
diff --git a/content/thoughts/video-games.md b/content/thoughts/video-games.md
deleted file mode 100644
index 6403d7c..0000000
--- a/content/thoughts/video-games.md
+++ /dev/null
@@ -1,37 +0,0 @@
-I've recently been getting back into video games. Unfortunately, modern games -
-with a few exceptions - aren't really my thing. Games in the last decade I
-enjoyed were Cyberpunk 2077, the latest update of The Binding of Isaac, Monster
-Hunter and the NieR games. I wasn't the the mood to play any of these games,
-and a friend of mine reminded me of the existence of Dungeon Siege: Legends of
-Aranna, so I went ahead and installed it. This was my first ARPG, even though
-there's not much of roleplaying in this game, and it was in fact the very first
-PC game I've played. The first video game I ever played was Rayman for the Sega
-Saturn.
-Anyway, Dungeon Siege is a very simple game: You left click to walk around, you
-left click to attack enemies and you press H to consume a health potion. That's
-basically it.
-No, really. You just walk through the world, click on enemies and wait until
-they're dead. The worst thing is that, as is common in some older games, you
-have a chance to hit. So there are times when you're missing five or more
-attacks in a row, which is pretty annoying. A joke my brother and I used to tell
-was that Dungeon Siege is probably the best screen saver ever. Put you character
-on free movement and auto attack and leave the game running while you're reading
-a book or do some work.
-When I installed this game I expected that all my good memories with it were
-just feelings of nostalgia, but it kept me engaged until the very end. Now I'm
-at my favourite part of the game: The second to last starting point, where you
-can grind the last quest for powerful loot. If you play in multiplayer you can
-select a starting point, depending on your character level. And that is the
-thing that keeps me so engaged. The loot in this game is extremely random and
-when you finally get something really good it feels incredible. Most modern
-ARPGs have certain best-in-slot items that you can fairly reliable farm or
-craft. But in Dungeon Siege, it is completely up to chance. That is the thing
-I love about this game.
-I am still on the first difficulty. There's standard, veteran and elite. One
-loot run takes me about 30 minutes. If I do two runs a day, I expect to make it
-to elite in about three months. The experience you get really takes a nose dive
-once you are on veteran. But that doesn't matter a bit, at least to me.
-Another thing about this game is that the soundtrack is incredible. [Just listen
-to this masterpiece.](https://www.youtube.com/watch?v=AxwCsV2nzTw)
-I really love those older video games and I unironically think that most of them
-are better than the games that are released today.