diff options
| author | yuzu-eva <stevenhu@web.de> | 2024-09-20 17:21:09 +0200 |
|---|---|---|
| committer | yuzu-eva <stevenhu@web.de> | 2024-09-20 17:21:09 +0200 |
| commit | 6b3eda2ad197d2bd9d434f820f682f13e71c8fbb (patch) | |
| tree | 87f7e5fc451c613082523f088ac4c8d604c9df75 /main.py | |
| parent | 9e795071dc9aca96e513bf37ac941b0fe4aeccba (diff) | |
render shapes and add rotation
Diffstat (limited to 'main.py')
| -rw-r--r-- | main.py | 8 |
1 files changed, 8 insertions, 0 deletions
@@ -1,15 +1,23 @@ import pygame from constants import * +from circleshape import * +from player import * def main(): pygame.init() screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT)) + clock = pygame.time.Clock() + dt = 0 + player = Player(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2) while True: for event in pygame.event.get(): if event.type == pygame.QUIT: return screen.fill("black") + player.update(dt) + player.draw(screen) pygame.display.flip() + dt = clock.tick(60) / 1000 if __name__ == "__main__": main() |
