From b168e596898ab0fbfb50468d21514e037c55288d Mon Sep 17 00:00:00 2001 From: yuzu-eva Date: Fri, 16 Dec 2022 01:47:29 +0100 Subject: added alpha focus patch --- x.c.rej | 140 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 140 insertions(+) create mode 100644 x.c.rej (limited to 'x.c.rej') diff --git a/x.c.rej b/x.c.rej new file mode 100644 index 0000000..9f60899 --- /dev/null +++ b/x.c.rej @@ -0,0 +1,140 @@ +--- x.c ++++ x.c +@@ -105,6 +105,7 @@ typedef struct { + XSetWindowAttributes attrs; + int scr; + int isfixed; /* is fixed geometry? */ ++ int depth; /* bit depth */ + int l, t; /* left and top offset */ + int gm; /* geometry mask */ + } XWindow; +@@ -243,6 +244,7 @@ static char *usedfont = NULL; + static double usedfontsize = 0; + static double defaultfontsize = 0; + ++static char *opt_alpha = NULL; + static char *opt_class = NULL; + static char **opt_cmd = NULL; + static char *opt_embed = NULL; +@@ -252,6 +254,8 @@ static char *opt_line = NULL; + static char *opt_name = NULL; + static char *opt_title = NULL; + ++static int focused = 0; ++ + static int oldbutton = 3; /* button event on startup: 3 = release */ + + void +@@ -734,7 +738,7 @@ xresize(int col, int row) + + XFreePixmap(xw.dpy, xw.buf); + xw.buf = XCreatePixmap(xw.dpy, xw.win, win.w, win.h, +- DefaultDepth(xw.dpy, xw.scr)); ++ xw.depth); + XftDrawChange(xw.draw, xw.buf); + xclear(0, 0, win.w, win.h); + +@@ -772,28 +776,38 @@ xloadcolor(int i, const char *name, Color *ncolor) + return XftColorAllocName(xw.dpy, xw.vis, xw.cmap, name, ncolor); + } + ++void ++xloadalpha(void) ++{ ++ float const usedAlpha = focused ? alpha : alphaUnfocused; ++ if (opt_alpha) alpha = strtof(opt_alpha, NULL); ++ dc.col[defaultbg].color.alpha = (unsigned short)(0xffff * usedAlpha); ++ dc.col[defaultbg].pixel &= 0x00FFFFFF; ++ dc.col[defaultbg].pixel |= (unsigned char)(0xff * usedAlpha) << 24; ++} ++ + void + xloadcols(void) + { +- int i; + static int loaded; + Color *cp; + +- if (loaded) { +- for (cp = dc.col; cp < &dc.col[dc.collen]; ++cp) +- XftColorFree(xw.dpy, xw.vis, xw.cmap, cp); +- } else { +- dc.collen = MAX(LEN(colorname), 256); +- dc.col = xmalloc(dc.collen * sizeof(Color)); ++ if (!loaded) { ++ dc.collen = 1 + (defaultbg = MAX(LEN(colorname), 256)); ++ dc.col = xmalloc((dc.collen) * sizeof(Color)); + } + +- for (i = 0; i < dc.collen; i++) ++ for (int i = 0; i+1 < dc.collen; ++i) + if (!xloadcolor(i, NULL, &dc.col[i])) { + if (colorname[i]) + die("could not allocate color '%s'\n", colorname[i]); + else + die("could not allocate color %d\n", i); + } ++ if (dc.collen) // cannot die, as the color is already loaded. ++ xloadcolor(focused ?bg :bgUnfocused, NULL, &dc.col[defaultbg]); ++ ++ xloadalpha(); + loaded = 1; + } + +@@ -1103,11 +1117,23 @@ xinit(int cols, int rows) + Window parent; + pid_t thispid = getpid(); + XColor xmousefg, xmousebg; ++ XWindowAttributes attr; ++ XVisualInfo vis; + + if (!(xw.dpy = XOpenDisplay(NULL))) + die("can't open display\n"); + xw.scr = XDefaultScreen(xw.dpy); +- xw.vis = XDefaultVisual(xw.dpy, xw.scr); ++ ++ if (!(opt_embed && (parent = strtol(opt_embed, NULL, 0)))) { ++ parent = XRootWindow(xw.dpy, xw.scr); ++ xw.depth = 32; ++ } else { ++ XGetWindowAttributes(xw.dpy, parent, &attr); ++ xw.depth = attr.depth; ++ } ++ ++ XMatchVisualInfo(xw.dpy, xw.scr, xw.depth, TrueColor, &vis); ++ xw.vis = vis.visual; + + /* font */ + if (!FcInit()) +@@ -1117,7 +1143,7 @@ xinit(int cols, int rows) + xloadfonts(usedfont, 0); + + /* colors */ +- xw.cmap = XDefaultColormap(xw.dpy, xw.scr); ++ xw.cmap = XCreateColormap(xw.dpy, parent, xw.vis, None); + xloadcols(); + + /* adjust fixed window geometry */ +@@ -1137,19 +1163,15 @@ xinit(int cols, int rows) + | ButtonMotionMask | ButtonPressMask | ButtonReleaseMask; + xw.attrs.colormap = xw.cmap; + +- if (!(opt_embed && (parent = strtol(opt_embed, NULL, 0)))) +- parent = XRootWindow(xw.dpy, xw.scr); + xw.win = XCreateWindow(xw.dpy, parent, xw.l, xw.t, +- win.w, win.h, 0, XDefaultDepth(xw.dpy, xw.scr), InputOutput, ++ win.w, win.h, 0, xw.depth, InputOutput, + xw.vis, CWBackPixel | CWBorderPixel | CWBitGravity + | CWEventMask | CWColormap, &xw.attrs); + + memset(&gcvalues, 0, sizeof(gcvalues)); + gcvalues.graphics_exposures = False; +- dc.gc = XCreateGC(xw.dpy, parent, GCGraphicsExposures, +- &gcvalues); +- xw.buf = XCreatePixmap(xw.dpy, xw.win, win.w, win.h, +- DefaultDepth(xw.dpy, xw.scr)); ++ xw.buf = XCreatePixmap(xw.dpy, xw.win, win.w, win.h, xw.depth); ++ dc.gc = XCreateGC(xw.dpy, xw.buf, GCGraphicsExposures, &gcvalues); + XSetForeground(xw.dpy, dc.gc, dc.col[defaultbg].pixel); + XFillRectangle(xw.dpy, xw.buf, dc.gc, 0, 0, win.w, win.h); + -- cgit v1.2.3